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Course Contents
The 5EC minor project enables minor students obtain the experience of working in teams while developing software.
Students work in project groups on a full project implementation in the domain of data technologies, or game development.
Study Goals
For all projects:
- Apply software development techniques to real world problems
- Evaluate the conditions of working in groups in software related projects

For game development:
- make a realistic game design for a short development period
- design, implement and validate a variety of algorithms, and integrate them within your game concept
- distinguish the various modules of a game engine, and use them for your game concept
- understand and implement some sort of intelligent behavior in a computer game

An ecosystem perspective on circularity

An ecosystem perspective on circularity

Making the transition towards a Circular Economy is so complex and full of interdependencies that no single company or actor can achieve it…

How sustainable are smart devices?

How sustainable are smart devices?

You might think that smart devices – something that can connect to the internet or another device – would be more sustainable. After all, if…

The unique train toilet challenge

The unique train toilet challenge

The toilet touches all our lives, but we don’t want to touch the toilet. In other words, we try to keep a distance from toilets,…

A robot with a soft touch

A robot with a soft touch

Try and picture a robotic hand and an image of metal fingers with rigid joints might come to mind. Imagine instead one made of soft…

How to paint convincing stuff

How to paint convincing stuff

If you see a bunch of grapes, how does your brain understand that those are real grapes and not ones made of plastic? And if you see those…

Resonance between brain and mind for better design

Resonance between brain and mind for better design

Caiseal Beardow, master’s student at TU Delft’s Faculty of Industrial Design, built an audio-visual installation that explores how brain and…

What makes a circular designer?

What makes a circular designer?

It makes sense that designing for a circular economy requires something different than the traditional linear approach. Because it’s not…

Out of the Blue #20: Let it go, let it go

Out of the Blue #20: Let it go, let it go

We are back with season 3 of the Delft Design podcast Out of the Blue! This season we’re going to tackle healthcare, mobility and…

How do you design objects with an intention?

How do you design objects with an intention?

Designing smart objects for everyday life demands a new approach: no longer focused on a single object and a single user, but on an…

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